Classes and Skills

concept

Also known as: The Skills, leveling system, system messages, levels, Leveling, System messages, level up, Class and Skill System, levels and skills, Leveling and Class System, classes, leveling, Skills

World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.

Appearances: 4
Chapters: 4
Quotes: 9

Timeline

1.00minorFirst Appearance

Becomes explicit when system messages award Erin the Innkeeper class, a level, and two basic skills, indicating a class and skill-based progression in this world.

First Appearance: The world’s leveling system becomes explicit when Erin receives bracketed messages for class, level, and skills.
1.01major
First Appearance: Erin articulates the world’s leveling, classes, and skills with bracket-like notifications.
1.03minor

Erin speculates about leveling in dreams affecting reality and reflects on how skills influence her daily survival tasks.

1.05referenceLatest Appearance

Bracketed class and skill mentions reinforce the world’s system of formalized abilities and professions.

Quotes

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No. No it can’t be. But a—a Dragon and Goblins and now leveling…this is another world, right? One like Dungeons and Dragons? Or—or a video game?

Did I just level up?

Seriously? I leveled up? What is this, a game?

[Mysterious Blue Fruit acquired!] Dun dun dun dun!

Right, right. Let’s recap. I’m in another world which is actually a video game. And there are monsters in this world, and I can level up by doing stuff. I even get skills, and when I do, a voice in my head—no, more like a thought appears that tells me I’ve accomplished a task.

+4 more quotes →
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