9 entities connected through 47 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
A skill that allows the user to create basic items.
A pterodactyl-like flying creature that nests in the grasslands and aggressively defends its eggs.
A fish found in local rivers that secretes a damaging mucus. Klbkch identifies Erin's wound as caused by contact with this fish's mucus (a poison-like affliction) rather than a simple infection.
An older Goblin in the foraging party who possesses the [Gatherer] class and the [Detect Poison] skill.
A small female Goblin who shadows the warriors and observes Erin, apparently driven by personal motives.