12 entities connected through 37 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.
A class thematically tied to luck and chance, possibly influencing outcomes in unpredictable ways.
A feared figure or title noted by the Dragon as lethally competent.
Magical beings said to ‘smell of magic,’ referenced by the Dragon.
A type of flying reptilian creature, some of which can breathe fire.