8 entities connected through 21 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A class skilled with spears.
A combat class specializing in the use of swords.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A basic skill for [Guardsmen] that allows them to sense if a person is guilty.
A Senior Guardswoman who supervises the walls and orders a report to the Captain about possible smoke.