14 entities connected through 43 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
A foundational Skill that enhances a user’s ability to clean surfaces and spaces efficiently.
An entry-level culinary Skill improving preparation of simple meals.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A skill that allows the user to create basic items.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A species of which Erin Solstice is a member.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
The geographical region surrounding Liscor that periodically floods.
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.