Conjuring...
10 entities connected through 10 interactions
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A Drake [Butcher] in Liscor who haggles with the Gnoll hunter over a Corusdeer carcass.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
A local Drake [Trader] who chats with passing merchants.
A bored Gnoll guard stationed at Liscor's eastern gates.
A type of street in Liscor that hosts numerous market stalls where goods are sold.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
An organization that records and combats monstrous threats.