Brainbinding...
Brainbinding...
Also known as: City of Liscor, the city, City, The Drake City (Unnamed), Drake City, a city of Drakes and the Antinium
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
Liscor is a large, walled city with forty-foot high curtain walls and solid metal gates. The streets are made of cobblestone and feature sidewalks and a sewer system. Buildings are made of stone and wood, often with multiple stories, and some feature glass windows. The city contains various guilds, shops, outdoor cafés, and a large public plaza with a park and playground.
Mentioned as the city where Relc and Klbkch are employed as guardsmen.
The city of Liscor is the location of the Guard's barracks where Relc and Klbkch are stationed.
Mentioned by Pisces as the city that gives the Floodplains their name, establishing a key geographical landmark near the inn.
The city of Liscor is discussed as the home base for the guardsmen Relc and Klbkch. Erin learns its location relative to the inn and that it is only a twenty-minute walk away.
The city near the inn from which the guards operate. It is mentioned that Az'kerash's armies once besieged Liscor, explaining the city's harsh laws against [Necromancers].
The city of Liscor serves as the primary setting for the chapter. Erin arrives at its gates, explores its streets, observes its diverse population of Drakes and Gnolls, and visits the Adventurer's Guild.
The city where Erin travels to buy supplies. It serves as the backdrop for her experiences of prejudice, loneliness, and being financially exploited.
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