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10 entities connected through 11 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A high-tier magical ability that relocates a target instantly.
A gossipy, yellow-scaled Drake [Barmaid] in Liscor who gets fired.
A species of which Erin Solstice is a member.
A guild in Liscor, likely for couriers or messengers.
A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.