Watch Captain Zevara's Connections
9 entities connected through 28 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
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A location from which high-quality healing potions are shipped.
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A geographical area that must be crossed for shipments from Pallass.
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A branch of magic dealing with the dead, considered dangerous and illegal.
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