8 entities connected through 18 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A young Human woman who finds herself lost and alone in an unfamiliar city populated by non-human species. She is struggling with anxiety and the feeling of being an outsider.
An aggressive and prejudiced Gnoll adventurer who confronts and expels Erin from the Adventurer's Guild.
A gossipy, yellow-scaled Drake [Barmaid] in Liscor who gets fired.
An organization that deals with magical issues, such as teleportation spells.
A guild in Liscor, likely for couriers or messengers.
Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.