Narramapping...
Narramapping...
Also known as: Erin, the traveller, the traveler, the Human, Human female, the Human female, good Mistress, [Innkeeper], the [Innkeeper], Mistress, Miss Human, Miss Solstice, Mistress Solstice, Mistress Erin, Miss Erin, the good [Innkeeper], The Human, a small Human, Human, smelly one, smooth skin, fleshbag, Little Miss Human, Erin Solace, Miss Erin Solstice, the big Human female, a delicate flower of effervescence, the good Innkeeper, friendly Human, the outsider, a Human, a stupid Human, The [Innkeeper], miss, good Mistress Erin, the owner, the name is Erin, good Mistress Solstice, One Human, Miss
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
Erin is a young woman. During the fight, her mouth fills with blood, and after she is stabbed, her clothes become soaked with it. Her hands are severely burned from grabbing a hot pot, with the skin turning black and white, blistering, and burning away.
Arriving in a new world, Erin flees from a Dragon and Goblins, sustaining injuries before finding shelter in the abandoned Wandering Inn. Trapped by a rainstorm, she decides to clean the dusty common room to make it habitable. After hours of work, exhausted and hungry, she receives system notifications granting her the [Innkeeper] class at Level 1 and the skills [Basic Cleaning] and [Basic Cooking].
Erin grapples with the reality of being in a game-like world, dealing with hunger, fear, and exhaustion. She leaves the safety of the inn, is chased by a giant Rock Crab, and eventually finds and acquires edible blue fruit by kicking a tree in frustration. Her internal monologue reveals her sarcastic but resilient personality as she tries to survive.
Erin discovers and eats the Amentus Fruit, learning of its toxic seed pods which she uses to disable a Rock Crab. She is then discovered by Goblins and chased back to the inn. Trapped inside, she fights off seven Goblins using furniture and her fists, sustaining injuries but ultimately scaring them away. Exhausted from the ordeal, she levels up to [Innkeeper] Level 4 before passing out.
Erin spends the chapter dealing with basic survival. She gathers blue fruits, realizes she has a [Basic Cleaning] skill after tidying the inn, and finds a stream to get water and bathe. She is attacked by a large fish, which she inadvertently kills and takes back to the inn. While trying to prepare it, she severely cuts her hand and spends the rest of the chapter in agony, using chess moves as a mental focus to endure the pain.
As the POV character, Erin wakes up in severe pain from her hand. While searching the kitchen for supplies, she discovers a magically preserved cupboard with food but accidentally breaks the magic. Her fear escalates when she finds the skeleton in the upstairs room is gone, leading to intense paranoia. When a Goblin scout sneaks into the inn, she overcomes her fear, attacks it, and throws it out, thwarting an ambush.
Erin spends the day making the inn more habitable. She disposes of a rotting fish, which leads to her discovering and being injured by dangerous Acid Flies. While fetching water, she encounters a large dinosaur-like bird and finds its eggs. Using her [Basic Cooking] skill, she makes a fire, prepares pasta from the eggs, and makes blue fruit juice. In a symbolic act, she flips the inn's sign to 'Open' before sitting down to her first real meal, only to be interrupted by a giant, talking insect at her door.
Erin is terrified when two non-human guardsmen, Klbkch and Relc, arrive at her inn. Overcoming her fear, she invites them in for a meal and learns crucial information about the world's system of classes and leveling. Her badly infected hand is miraculously healed by Klbkch's potion. At the end of the chapter, she reaches Level 5 in her [Innkeeper] class and gains the [Basic Crafting] skill.
Erin starts the day happy about her healed hand and her new [Basic Crafting] skill, which she uses to weave a grass basket. After being attacked by a dino-bird while gathering eggs, she suffers severe food poisoning from blue fruits and discovers their seed cores are poisonous. She learns to identify the bad fruits by observing a band of Goblins, and spends the evening waiting for Relc and Klbkch, only to be attacked by a skeletal monster after she falls asleep.
Erin confronts a threatening magical illusion, knocking out the caster, a young mage named Pisces. She intimidates him into paying for his actions with a significant amount of coin, then takes pity on his hunger and offers him a meal. She learns about the local area, including the Floodplains and the danger of Amentus Fruit, and establishes a tentative, complex relationship with Pisces before he leaves.
Erin serves as the innkeeper, dealing with her unwanted guest Pisces and then the two guardsmen, Relc and Klbkch. Her conversation reveals Pisces as a criminal, leading to his attempted arrest, and she learns more about the world, the city of Liscor, and the guardsmen's class.
Erin confronts Pisces about staying at the inn, leading to a tense standoff. When guards Relc and Klbkch arrive and nearly kill Pisces, Erin intervenes, standing up to them and using her status as [Innkeeper] to declare her inn an independent sanctuary, outside their jurisdiction. She saves Pisces but then kicks him out.
As the main point-of-view character, Erin decides to travel to Liscor to buy supplies for her inn. She observes the city's inhabitants and architecture, gets lost, and has several encounters, including meeting a friendly Gnoll hunter, witnessing a Drake barmaid get fired, and being bullied and thrown out of the Adventurer's Guild by an aggressive Gnoll.
The primary point-of-view character for most of the chapter. She travels to Liscor, where she is overwhelmed by prejudice, swindled out of her money, and hurt by Relc's comments. On her way back to the inn, she is attacked by Goblins, rescued by a remorseful Relc, and finally levels up her [Innkeeper] class after crying herself to sleep.
The central character of the chapter, Erin is traumatized by Relc's gift of two severed Goblin heads. She finds their bodies, buries them with dignity, and spares a small, grieving Goblin. Hunted by the Goblin Chieftain, she retreats to her inn and, after a moment of despair conceptualized as 'checkmate', finds the resolve to prepare a defense.
Erin is the central character, forced into a brutal, life-or-death battle against the Goblin Chieftain within her inn. Despite suffering severe injuries, including a stab wound and badly burned hands, she manages to kill her attacker with a pot of boiling oil and subsequently levels up.
“Pawn to E5. Pawn to F4. Pawn captures F4—King’s Gambit Accepted. Bishop to C4, queen to H4. Check. Bishop’s Gambit. King to F1, pawn to B5. Bryan Counter-gambit. Bishop captures B5, knight moves to F6. Knight moves to F3…”
“…Hey. What happened to levels 2 and 3?”
“Pawn…pawn to E4.”
“I don’t care! You don’t kill people just because they practice stupid magic! And you don’t kill people just because you don’t like them! And you don’t kill people because killing people is wrong!”
+728 more quotes →“I truly hate this world.”