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14 entities connected through 16 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
An unnamed Antinium Worker who escorts Pawn.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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A specific group or type of Antinium to which Klbkch belongs.
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Giant, physically imposing combat variants of the Antinium.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
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A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
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A notorious Necromancer referenced as a potential threat by the Dragon.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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The leaders of the Antinium hives.
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A historical military coalition that fought in the Antinium Wars.
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Devastating global conflicts waged between the Antinium and the other species of the world.
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