Inkdiving...
Inkdiving...
Chapter 1.34
In the aftermath of Klbkch's death, the Watch halts patrols near Erin's inn, and a grieving Relc avoids her in Liscor's marketplace. Erin learns more about the continent of Izril, including the history of the Necromancer Az'kerash, while Liscor fills with adventurers drawn to a newly discovered underground dungeon. Meanwhile, Pisces receives a strange magical message and abruptly flees the inn.
Life in Liscor and at the wandering inn shifts as the community deals with the consequences of Klbkch's recent death. Following the tragedy, the Captain decides to cease all Watch patrols around Erin Solstice's inn. The emotional toll is particularly evident on Relc, who nearly starts a brawl with unruly adventurers in the Liscor marketplace. However, the moment he spots Erin, he freezes and immediately walks away, actively avoiding her.
During her time in the city, Erin gathers significant information about the continent of Izril and its history. She learns about the Gnoll Tribes and the legendary Drake hero Zel Shivertail, who is famous for defeating the infamous Necromancer Az'kerash after the fall of the Terandrian nation of Silvaria. While discussing magic, Erin also makes confusing references to fictional characters from Earth, like Harry Potter and Draco.
Back at the inn, Pisces experiences a sudden disruption. He receives a highly complex and painful-to-look-at magical message, which prompts the Necromancer to abruptly flee the premises.
Meanwhile, Liscor itself is undergoing changes as the Adventurer's Guild manages an influx of mercenaries and adventurers. This sudden population boom and heightened activity in the city is driven by the discovery of massive "new ruins," a newly uncovered underground dungeon near Liscor.
The Captain decides to cease all Watch patrols around Erin's inn following Klbkch's death.
Relc nearly fights some unruly adventurers in the marketplace but freezes and walks away immediately upon seeing Erin.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
aka the mage, Mister Mage +30
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
aka the female receptionist, the she-Drake +10
Erin discovers key historical facts about Izril, including Az'kerash's destruction of Silvaria and his subsequent defeat by Zel Shivertail.
Pisces receives a highly complex and painful-to-look-at magical message, causing him to abruptly flee the inn.
A massive, newly discovered underground dungeon near Liscor begins attracting a large number of adventurers and mercenaries.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
aka Erin, the traveller +58
A general class for any individual who practices magic.
aka [Mage], [Mages] +2
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
aka Worker, the clicking Worker +5
A notorious Necromancer referenced as a potential threat by the Dragon.
aka The Necromancer of Terandria, the Necromancer of Terandria +4
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
aka Krshia, The Gnoll shopkeeper +9
A large geographical region, possibly a continent.
aka the north, the south +1
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
aka Goblins, little green things +13
An organization that records and combats monstrous threats.
aka Guild, Adventurer's Guilds +3
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
aka Guardsman Relc, Senior Guardsman Relc +9
The local guarding and policing force of Celum.
aka The Watch, the guard +5
A class associated with members of the city watch, held by Relc.
aka [Guardsman], [Guards] +2
A branch of magic dealing with the dead, considered dangerous and illegal.
aka [Necromancer], [Necromancers] +4
A species of tall, bipedal hyena-like humanoids covered in fur.
aka hyena-people, dog-people +8
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A species of which Erin Solstice is a member.
aka Humans, smooth skin +3
A smug, blue-scaled Drake guardsman who gossips with Relc and seems to enjoy watching him get into an awkward situation with Erin.
aka the blue Drake, the other guardsman +5
A massive, newly discovered underground dungeon near Liscor.
aka underground complex, dungeon
The lowest caste of the Antinium, bred purely for manual labor and simple tasks.
aka Workers
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
aka giant insect, Ants +25
A small, child-like Goblin who attacks Erin out of grief and is spared by her.
aka the small Goblin, the ragged Goblin +5
A skill learned by Erin Solstice after a deeply emotional chess match.
aka [Skill – Immortal Moment learned.], [Immortal Moment]
A Skill obtained by Erin upon reaching Level 10 as an Innkeeper.
aka [Skill – Alcohol Brewing obtained!], [Alcohol Brewing]
“Oh?”
“It’s called [Immortal Moment]. I have no idea what it does.”
“Do you know how much money you owe me for all these meals?”
“Hm.”
“I am, as always, reliant upon your good graces and tolerant nature, good Mistress Solstice. Rest assured, I will pay off my debts in due time as soon as I acquire the necessary funds.”
“You keep saying that, but do you actually have any money on you?”
“What is money but a concept? If you are referring to the notion of money, I am indeed wealthy in—”
“Coins. Do you have them?”
“Not as such, no.”
+161 more quotes →“I know you study magic all day, but would it kill you to get a job? Then you could pay for food instead of mooching it off me. And you could pay for someone to wash your robe, too!”