Idea-fermenting...
16 entities connected through 35 interactions
The leader of the Antinium Hive, to whom Klbkch plans to report his findings about the unique human, Erin Solstice.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
The territory that houses the remaining Antinium colonies.
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A specific group or type of Antinium to which Klbkch belongs.
The primary leader among the Antinium Queens who is growing impatient with the Liscor Hive's lack of progress.
A notable Antinium figure capable of issuing orders or objections to the Liscor Hive.
A notable Antinium figure whose explicit objections would carry severe weight.
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
A war-torn nation to the northeast where an eternal war has been waged against monsters and demons for five thousand years.
An Antinium Prognugator tasked by the Queen with handling surface affairs and hunting down Aberrations.
An unnamed Antinium Worker who escorts Pawn.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.