Spinecracking...
14 entities connected through 16 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A species of which Erin Solstice is a member.
A young guard at the gates of Celum who attempts to handle a Goblin threat report.
A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
A tribe of Goblins living in a hidden cave near The Wandering Inn.
A species whose chieftain was defeated by Erin, earning her a bounty.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
An aggressive and prejudiced Gnoll adventurer who confronts and expels Erin from the Adventurer's Guild.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A skill that likely increases a person's carrying capacity.
Referenced as a meat-based dish (type of deer) by Klbkch when inquiring about available food; not present in scene.
A magical bag with an interior space larger than its outside dimensions.