Chronicling...
33 entities connected through 74 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
Referenced as a meat-based dish (type of deer) by Klbkch when inquiring about available food; not present in scene.
A dangerous type of spider creature that lives in nests.
A species of which Erin Solstice is a member.
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
A species of tall, bipedal hyena-like humanoids covered in fur.
A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
The collective societal structure of the Gnolls in southern Izril.
A Drake [Butcher] in Liscor who haggles with the Gnoll hunter over a Corusdeer carcass.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A famed academy of magic where Pisces studies.
A general class for any individual who practices magic.
A class for individuals who work with magical or exotic materials to create potions and other substances.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
A Drake [Courier] in Liscor who is the subject of gossip due to his relationship troubles.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A continent mentioned by Relc as a place where Lizardfolk live.
A character (or possibly a profession) named Hawk holds the role of a Courier, which is associated with wealth.
The local municipal law enforcement tasked with keeping order in cities.
A class associated with members of the city watch, held by Relc.
A class for individuals who process and sell meat.
A receptionist is a class responsible for greeting visitors and providing information, exemplified by Selys at the Adventurer's Guild.
A Gnoll tribe that historically advocated for Gnolls to study magic at Wistram Academy.
A tribe of Goblins living in a hidden cave near The Wandering Inn.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A mystical or magical practitioner role often sought by tribes for guidance and power.
A major coalition or classification of powerful cities.
An unknown species mentioned in a curse by a Gnoll.
A class for merchants and those involved in commerce.
A skill that likely increases a person's carrying capacity.
A magical bag with an interior space larger than its outside dimensions.