Inkling...
Inkling...
Also known as: Watch, The Guard, Liscorian Watch, city guards, local Watch, city watch, city militia, The Watch of Liscor, the [Guards], Liscor City Guard, [Guardsmen], guardsman, City Guard, Liscor City Watch, City Guard of Liscor, Liscor's City Watch, Liscor's Watch, Watch House
The local municipal law enforcement tasked with keeping order in cities.
The city watch is a highly prestigious organization. Unlike mercenaries, members must be voted in by ordinary citizens, requiring 50 vouchers for standard guards and 400 for Senior Guardsmen.
The organization Relc and Klbkch represent; their duties dictate their investigation of the inn and their return to file a report.
Discussed by Relc, who explains their prestigious nature and the requirement for citizens to vouch for members before they can join.
Klbkch anticipates that his public assault on his partner Relc will generate antipathy within the Guard.
The city's guard force; Klbkch and Relc are on duty and intervene during the public commotion over the chess match.
Klbkch and Relc invoke their authority as members of the Watch to aggressively investigate Lism's shop.
The guarding force of Celum that Wesle wants to inform about the Goblin ambush.
Discussed by Selys as the force that issues powerful healing potions to Senior Guardsmen and deploys hunting parties to handle Goblin raids.
Referred to by Olesm as part of the security apparatus that checks the Hive as a potential threat.
Ryoka considers escaping to Remendia and talking to the City Watch about the ambush.
The organization Klbkch works for, whose members pool their money to buy him a badge and throw him a ten-year anniversary party.
The guards gather in mourning and their Captain officially revokes their patrols around Erin's area.
Mentioned as an organization that administers truth spells during investigations in Izril.
Ryoka asks why Magnolia acts as a vigilante instead of leaving matters to the law and The Watch.
The Watch is mentioned as no longer patrolling near Erin's inn, and as struggling to manage an influx of unruly adventurers.
The guards try to manage the crowd around the dead spiders and later end up in a street brawl with adventurers.
The Watch is described by Relc as completely overwhelmed with managing adventurers and the horrors crawling out of the nearby ruins.
The Watch is summoned by pedestrians to intervene in the standoff between Gazi and the adventurers.
Mentioned by Selys as the group responsible for dealing with thugs, rather than giving out bounties.
The Watch maintains a perimeter around the entrance to the Ruins of Liscor to prevent minor monsters from escaping into the countryside.
The Watch desperately attempts to form barricades and hold the line against the overwhelming undead numbers.
The city guard of Liscor, pushed back and dying in the streets against the overwhelming undead horde.
The over-stressed city guard force slowly loses ground, suffering heavy casualties as they fail to hold barricade after barricade.
Zevara fiercely advocates for the municipal defense force, seeking financial bonuses from the Guild for their heroism.
No co-appearances found yet.
“Surprise! Congratulations, Senior Guardsman Klbkch!”