Storysniffing...
Storysniffing...
12 entities connected through 16 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
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Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
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A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
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A region or continent known as the home of the infamous Necromancer, Az'kerash.
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A famously deadly geographical region south of Liscor heavily saturated by past warfare.
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An anti-social, barefoot runner from Earth who works as a messenger in Izril.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A large geographical region, possibly a continent.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A major location in the north that barely survived the last Goblin Crusade.
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