Mythologizing...
9 entities connected through 9 interactions
A strategy board game from Erin’s world that she uses to focus and cope with pain.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
An Antinium Worker of the chess club who gained individuality and took the name Bishop.
The state of possessing a unique personal identity, previously forbidden or unknown to Antinium Workers.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.