Canonizing...
Canonizing...
Chapter 1.24
Relc and Klbkch visit the Wandering Inn and give Erin a comprehensive lesson on the region's history, politics, and dangers. They discuss devastating historical events like the Goblin Crusades and Antinium Wars, as well as local threats like the Bloodfields and a newly discovered undead-filled ruin near Liscor.
Relc and Klbkch visit the Wandering Inn, providing Erin Solstice with a much-needed lesson about the world's geography, history, and dangers.
The Guardsmen explain the true danger of the Goblin species. While small tribes and a local Goblin Chieftain are manageable, history has seen massive, apocalyptic Goblin Crusades led by a single Goblin King. These crusades devastated entire continents, barely stopping at First Landing in Terandria. Erin processes this terrifying information by comparing these massive armies to Earth's historical conquerors like the Mongols, Turks, or The Swiss.
The conversation shifts to the local geography around Liscor and the Floodplains of Liscor. To the south lie the Bloodfields, a deadly region saturated with past warfare and populated by carnivorous Blood Grass. To the east are the powerful Walled Cities of the Drakes, such as Oteslia. The group also discusses the devastating Antinium War, the current state of the Antinium Hivelands, and the labor-focused Worker caste that sustains the Hive.
Finally, the guards reveal a pressing local danger. A set of ancient ruins has been discovered near Liscor. These ruins are actively spawning dangerous undead, elevating the threat level for the Liscorian army and the Wandering Inn. Overwhelmed by the existence of strange creatures like the dinosaur bird, troublesome Winter Sprites, and impending undead threats, Erin invokes Murphy's Law, dreading the inevitable disasters to come.
Relc and Klbkch explain the apocalyptic history of the Goblin Crusades and the devastation caused by the Goblin King.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
aka Guardsman Relc, Senior Guardsman Relc +13
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
aka Goblins, little green things +16
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
aka Senior Guardsman Klbkch, ant-man +31
The guards detail the deadly regional geography, including the carnivorous Blood Grass of the Bloodfields and the Drake Walled Cities like Oteslia.
Erin learns about the catastrophic global conflict known as the Antinium War and the current state of the Hivelands.
The guards reveal that an ancient dungeon of ruins near Liscor has been uncovered and is actively spawning undead.
Processing the overwhelming amount of dangerous worldbuilding, Erin relates her situation to Earth's history and invokes Murphy's Law.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
aka Erin, the traveller +64
A species of tall, bipedal hyena-like humanoids covered in fur.
aka hyena-people, dog-people +8
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
aka giant insect, Ants +28
The military force of the city of Liscor.
aka the 4th Wing of the Liscorian Army, 4th Wing of the Liscorian Army +3
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
aka crab rock-monster, giant rock crab +20
World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
aka The Skills, leveling system +16
The geographical region surrounding Liscor that periodically floods.
aka Floodplains, the Floodplains +1
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
aka the Hive, home +10
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
A small, child-like Goblin who attacks Erin out of grief and is spared by her.
aka Ragged Goblin, Littlest Goblin +16
Small flies with fat, glowing green abdomens that burst into corrosive liquid when ruptured.
aka acid fly, glowing green flies +7
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
aka Krshia, The Gnoll shopkeeper +13
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A species of which Erin Solstice is a member.
aka Humans, smooth skin +4
“I’ve heard stories of the Goblin Crusades. And witnessed one myself. The last time one occurred, multiple armies of Goblins rampaged throughout the north and sailed across to the Human continent, Terandria. There were at least a hundred thousand Goblins in each army, and their King had a million Goblins at his back when we pushed his forces out of the south. The Bloodfields.”
“How about baking powder? Everyone has baking powder!”
“Has no one here heard of Murphy’s Law?”
“This city. Liscor. It’s home to a bunch of Antinium—not the violent kind, the peaceful ones. But they live here, so that makes it a Hive. One of six in the world. The Black Tide, the Antinium from Rhir—we are the only city that allowed a Hive to be created. Because they helped fight off the Necromancer. ‘sprobably why no one wants to visit anymore. But hey, it makes us special. And the Ants do help a bit. Right, Klbkch?”
“Can I at least have a drink? Blue fruit juice?”
“No one kills them. You think the Hives would be allowed anywhere else? All five of the other ones are in the Hivelands, and we’d be at war with them if the Walled Cities thought they’d win. This is the only city where Drakes, Gnolls, and Antinium mix. It’s probably why we’re not in the middle of a third Antinium War. To everyone else, they’re the monsters who should be destroyed.”
“Stupid worlds that don’t have ice cream. Stupid Gnolls who act nice and look at me like I’m insane. How does anyone live without ice cream and cookies?”
“I believe the Necromancer did not help public perception, but the undead have always been considered a threat, Miss Solstice. It is said that the three most dangerous things to Liscor are rain, the undead, and war.”
“Hah! Even if all the northern and southern cities burn, Liscor will never fall!”
+160 more quotes →“Bastard. The north got him in the end. But it felt like you couldn’t see anything but smoke everywhere you looked. I heard the north was ash in some parts of it. They nearly took First Landing.”