Chapterhopping...
Chapterhopping...
48 entities connected through 129 interactions
Location of
Magnolia's mansion is located inside the walls of Celum.
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
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A guild in Liscor, likely for couriers or messengers.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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Lady Magnolia Reinhart's stern, spectacle-wearing Head Maid.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
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A large city thirty miles from Remendia with good inns and its own Runner's Guild.
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A powerful magical entity whom Ryoka harbors deep resentment toward.
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Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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A sturdy, friendly Runner who carries massive loads and persistently tries to befriend Ryoka.
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A rival runner whom Ryoka suspects holds a grudge.
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The Human vice-captain of the Horns of Hammerad.
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A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
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A city featuring a well-known Runner's Guild branch where Ryoka and Garia operate.
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Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
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The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
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An organization that records and combats monstrous threats.
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A Level 34 human [Merchant] with a noble background and formidable swordsmanship skills.
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A species whose chieftain was defeated by Erin, earning her a bounty.
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A veteran [Assassin] hired by Lady Magnolia to secretly protect Ryoka Griffin.
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A tribe of Goblins living in a hidden cave near The Wandering Inn.
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The local municipal law enforcement tasked with keeping order in cities.
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A [Receptionist] at the Runner's Guild who manages Ryoka's jobs.
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A class specializing in speed and traversing distances.
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A magical kitchen knife designed to sear meat as it cuts.
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The corrupt head of the Celum Runner's Guild who covered up Ryoka's accident.
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A large geographical region, possibly a continent.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A medical class requested by the guards to save Klbkch.
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A notorious Necromancer referenced as a potential threat by the Dragon.
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A powerful magical concoction given to Ryoka to aid her survival against the undead.
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A tough Bronze-rank adventurer who fights Ryoka on Persua's behalf.
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An inn located in the city of Celum.
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A famously deadly geographical region south of Liscor heavily saturated by past warfare.
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A young guard at the gates of Celum who attempts to handle a Goblin threat report.
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A Street Runner who acts as one of Persua's sidekicks.
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A large beast of burden used for hauling carts.
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A large, competent Silver-rank adventuring party led by Calruz.
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A class for people who operate vehicles like wagons for transport or delivery.
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A city to the north of Liscor that is a common destination for Humans.
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A style of movement from Ryoka's world involving running, vaulting, and leaping across rooftops.
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A system class for senior male household staff.
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