Canon-fiddling...
Canon-fiddling...
25 entities connected through 49 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
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A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
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One of the Walled Cities located to the east of Liscor.
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A major coalition or classification of powerful cities.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A general class for any individual who practices magic.
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A famously deadly geographical region south of Liscor heavily saturated by past warfare.
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A large geographical region, possibly a continent.
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A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
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A species of tall, bipedal hyena-like humanoids covered in fur.
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The local municipal law enforcement tasked with keeping order in cities.
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A species of which Erin Solstice is a member.
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An Antinium Prognugator tasked by the Queen with handling surface affairs and hunting down Aberrations.
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A young guard at the gates of Celum who attempts to handle a Goblin threat report.
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A class associated with members of the city watch, held by Relc.
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An archer is a class defined by specialized equipment for ranged combat, as seen with a tall, furry individual in Liscor.
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A standard labor class centered on woodworking.
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