Inkspilling...
20 entities connected through 34 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A gossipy, yellow-scaled Drake [Barmaid] in Liscor who gets fired.
A receptionist is a class responsible for greeting visitors and providing information, exemplified by Selys at the Adventurer's Guild.
A species of which Erin Solstice is a member.
A notorious Necromancer referenced as a potential threat by the Dragon.
The local municipal law enforcement tasked with keeping order in cities.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
A type of street in Liscor that hosts numerous market stalls where goods are sold.
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.