Quilling...
Quilling...
7 entities connected through 7 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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A specialized rope used by the guards to secure prisoners.
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A basic skill for [Guardsmen] that allows them to sense if a person is guilty.
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A branch of magic dealing with the dead, considered dangerous and illegal.
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