Weaving...
12 entities connected through 41 interactions
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A strategy board game from Erin’s world that she uses to focus and cope with pain.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A higher-level class for which [Tactician] is a prerequisite. Olesm aspires to gain this class.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A potential high-level class that Olesm hypothesizes exists, inspired by Erin's use of the term for an expert chess player from her world.
A famous, high-status individual credited with inventing or standardizing the rules for the version of chess played in Liscor.
A species of which Erin Solstice is a member.
A general combat-oriented class.