Sentence-stewing...
33 entities connected through 74 interactions
Member of
Tkrn is a guard working under the Watch.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
An Antinium Prognugator tasked by the Queen with handling surface affairs and hunting down Aberrations.
An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
The local municipal law enforcement tasked with keeping order in cities.
An archer is a class defined by specialized equipment for ranged combat, as seen with a tall, furry individual in Liscor.
An undead creature Erin considers a real threat, unlike mundane corpses.
Massive, intelligent undead abominations that command hordes of lesser dead and possess terrifying physical and magical traits.
The collective societal structure of the Gnolls in southern Izril.
A region or continent known as the home of the infamous Necromancer, Az'kerash.
An espionage class.
A grand gathering of Gnoll tribes held every twenty years to forge alliances and discuss plans for the future.
A tribe of Gnolls from the Great Plains known for trading and silversmithing, of which Krshia is a member.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
Giant, physically imposing combat variants of the Antinium.
A large geographical region, possibly a continent.
A class of city guards.
A large, competent Silver-rank adventuring party led by Calruz.
A species of tall, bipedal hyena-like humanoids covered in fur.
A street in Liscor used as a defensive fallback point during the undead invasion.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
An unnamed Antinium Worker who escorts Pawn.
An Earth chess champion.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A specific group or type of Antinium to which Klbkch belongs.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.