Conjuring...
Conjuring...
Chapter 1.30
Following the tragic death of his partner, Relc violently threatens Erin Solstice and blames her for the loss, leading the City Watch to cease patrols around The Wandering Inn. Amidst the grief, an Antinium Worker gains individuality and names himself Pawn.
Following the deaths of Klbkch and an unnamed Antinium Worker in a battle against Goblins, Erin Solstice was escorted from the Antinium Hive to the Watch House by a Yellow Gatekeeper Drake. The atmosphere in Liscor was heavy with grief, and desperate attempts to find a Healer for the casualties proved to be in vain.
At the Watch House, Erin faced a devastated Relc. Overcome with sorrow over the loss of his partner, Relc furiously blamed Erin for the tragedy. He violently threatened her, demanding she stay away from him and the City Watch entirely. As a direct consequence of the tragedy, the City Watch officially ceased all patrols around The Wandering Inn, leaving Erin completely unprotected.
Seeking solace, Erin briefly visited the marketplace, where she encountered Selys and Krshia Silverfang, before beginning the lonely walk back to her inn. During this time of mourning, a profound change occurred within one of the Antinium. An unnamed Worker, grappling with unprecedented sorrow over the recent deaths, began to develop a sense of individuality. Conversing with Erin about the nature of grief and identity, the worker realized he had transitioned from a collective consciousness to an individual existence. Despite fearing that this separation from the hive mind made him a defective 'Aberration,' he embraced his new identity and chose the name 'Pawn.'
A Yellow Gatekeeper Drake escorts Erin Solstice to the Watch House barracks following the battle.
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
aka Pawn of the Antinium, the clicking Worker +5
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
aka Erin, the traveller +64
The leader of the Antinium Hive, to whom Klbkch plans to report his findings about the unique human, Erin Solstice.
aka The Queen, Free Queen +6
A grieving Relc furiously blames Erin for the death of his partner and violently threatens her to stay away.
The City Watch officially ceases all patrols around The Wandering Inn following the recent deaths.
An Antinium Worker experiences sorrow and gains individuality, naming himself Pawn despite fearing he is an Aberration.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
aka the inn, Abandoned hilltop inn +27
The local municipal law enforcement tasked with keeping order in cities.
aka The Watch, the guard +27
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
aka Guardsman Relc, Senior Guardsman Relc +13
A Watch guardsman who escorts Erin to the barracks.
aka yellow Drake
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
aka the female receptionist, the she-Drake +14
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
aka Krshia, The Gnoll shopkeeper +13
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
A class held by merchants who run stalls or stores.
aka [Shopkeeper], [Shopkeepers]
A class focused on running inns, hospitality, and tending to guests and establishments.
aka [Innkeeper], Innkeeper (class) +6
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A species of tall, bipedal hyena-like humanoids covered in fur.
aka hyena-people, dog-people +8
“I would like to be known as ‘Pawn.’ It is a fitting name for this individual.”
“I understand sorrow. I understand regret for the death of individual Klbkch and Worker. I was wrong. It was a sad thing. For Klbkch. For the Worker. Then death is sad. Then it is all…sad.”
“I just am. That’s how it works. You don’t get to choose to be someone. You just are. Even if you’re not special. Even if you don’t want to be. You just are.”
“This one—I understand. This one has become I.”
“I do not understand. But—I am. And I too am sad.”
“If this one—is not—how are the many one? An individual cannot exist—the many are—how am I?”
“I. I am. But it is wrong. All is wrong. When the many become one, it is Aberration. I am Aberration.”
“I cannot be individual. I cannot have names. I cannot choose my own actions. It is wrong. I am no longer one of the Workers. I am…me. This is wrong.”
“I don’t even know what it means to be Human. All I know is that there’s a big hole in my heart. Because Klbkch and the Worker died. I don’t know who I am or what I’m doing. I’m just—sad.”
+165 more quotes →“I. I am. I have become I. I do not understand.”