Mythologizing...
Mythologizing...
Chapter 1.53
Erin falls ill after sitting out in the rain, prompting her patrons to leave the Wandering Inn. Pawn departs for the Hive to protect Erin from Ksmvr, while Selys discovers Toren and argues with Pisces before returning to Liscor.
Erin Solstice suffers the consequences of sitting out in the rain, falling ill with a cold and a sore throat. Unable to properly host in her condition, her regular patrons begin to clear out of the Wandering Inn. Ceria Springwalker and Gerial—who is revealed to be a Level 17 [Warrior]—depart the inn and make their way back to the city of Liscor.
Pawn also makes the difficult decision to leave. Knowing about Ksmvr's dangerous nature, Pawn worries that the Antinium might try to retaliate against Erin. To protect her, Pawn heads back to The Hive, hoping his presence will shield her from Ksmvr's potential wrath.
Later, Selys Shivertail arrives at the inn and is shocked to discover Toren, the undead skeleton. Her visit is further derailed by Pisces, who attempts to sneak into the inn while invisible. Selys quickly realizes he is there, leading to a heated argument between the two. Following their confrontation, both Selys and Pisces leave the Wandering Inn and head back to Liscor, leaving the sick Erin alone to recover.
Throughout the day's events, passing thoughts and conversations touch upon various new concepts, including the low-level spells Numb and Cleanse, magical labor Golems, the secretive Antinium Rite of Anastases, and the ruling King of Minos alongside Prince Khedal.
After sitting out in the rain, Erin Solstice catches a cold and suffers from a sore throat.
Ceria Springwalker and Gerial, who is revealed to be a Level 17 [Warrior], leave the Wandering Inn for Liscor.
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
aka Ceria, Springwalker +4
The Human vice-captain of the Horns of Hammerad.
aka the vice-captain, vice-captain of the Horns of Hammerad +10
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
aka the inn, Abandoned hilltop inn +27
Pawn decides to leave the inn and return to The Hive to protect Erin from Ksmvr's potential wrath.
Selys Shivertail arrives at the inn, discovers Toren, and gets into a heated confrontation with an invisible Pisces.
Following their argument, both Selys and Pisces depart the Wandering Inn and return to Liscor.
The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
aka the skeleton, Skele-thing +7
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A low-level spell used to soothe localized pain.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
aka Goblins, little green things +16
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
aka the mage, Mister Mage +35
The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
aka the Minotaur, Beriad of the House of Minos +16
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
aka the female receptionist, the she-Drake +14
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
A small, child-like Goblin who attacks Erin out of grief and is spared by her.
aka Ragged Goblin, Littlest Goblin +16
An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
aka Gazi, the female adventurer +10
A sapient species possessing Elven traits.
aka Half-Elf, half-Elves
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
aka giant insect, Ants +28
A species of which Erin Solstice is a member.
aka Humans, smooth skin +4
A massive, bull-like sapient species.
aka Minotaurs, the Minotaur
“The Antinium have no honor. And I am—was a Worker. My life is for the Hive. If my death is required, I will die.”
“We came ten years back. To make…make something. I do not know. I do not know what. But it was decided. The Queens sent a single Hive to the city. Paid in gold for a place with those not of the Hive. To make something. A new kind of Antinium.”
“That is correct. I would be in jeopardy or place you in danger by remaining.”
“And I’m a receptionist at the Adventurer’s Guild. I’ll put a twenty-gold bounty on your head if you so much as raise an undead anywhere within twenty miles of the city.”
“He will not harm me, Erin. He has determined that I am Individual. He will not question me further. And I will be protected there. Now that it is known I am Individual, I am—important.”
“I had no right to resist. The one who took me—he was the Prognugator. He judges other Antinium. Our lives are his to use.”
“Don’t ask me. Apparently, things can develop immunities to magic. Mold, diseases—it’s why you don’t always use [Cleanse] to clean even Wistram Academy. They have Golems with mops.”
“All that I should have expected from a slave.”
“I’ve heard that from every Antinium—I mean, what do they want here? The Antinium have made war for two decades. They never leave their Hivelands—except during the last two great wars, and they only settled one Hive in one city in the entire world. The Blighted Kingdom hates them, and no one knows what your people want except to conquer. The Antinium are united as far as I’ve heard. Completely. You’re all loyal to your Queens. So…why did this Ksmvr take you and—and question you?”
+124 more quotes →“I think I get it. Erin, Pawn needs to go back to his Hive. You can’t take an Antinium away from the Hive. If you do—they spare no effort to reclaim their lost. Or if it’s impossible to reclaim them, those Antinium die.”