Chapterhopping...
29 entities connected through 64 interactions
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A sturdy, friendly Runner who carries massive loads and persistently tries to befriend Ryoka.
A guild in Liscor, likely for couriers or messengers.
The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
A notorious Necromancer referenced as a potential threat by the Dragon.
The ancestral house or homeland associated with the Minotaur warrior Calruz.
Lady Magnolia Reinhart's stern, spectacle-wearing Head Maid.
An organization that records and combats monstrous threats.
A popular, passive-aggressive senior Runner who attempts to dictate which jobs newcomers can take.
A distant city renowned for being the home of an incredibly powerful Healer.
An incredibly powerful and exclusive healer located hundreds of miles away in Tenbault.
The Human vice-captain of the Horns of Hammerad.
A highly specialized medical System class focused entirely on skeletal repair.
A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A famed academy of magic where Pisces studies.
A low-level spell used to soothe localized pain.
A rival runner whom Ryoka suspects holds a grudge.
A character (or possibly a profession) named Hawk holds the role of a Courier, which is associated with wealth.
A highly potent, ancient healing artifact.
An independent city-state located near the High Passes.
A large city thirty miles from Remendia with good inns and its own Runner's Guild.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.