Mythologizing...
Mythologizing...
Chapter 1.36
Ryoka's leg is completely healed, allowing her to easily outrun Relc and regain her mobility. Meanwhile, a traumatized Erin ventures into the wilderness to face her fears, ultimately falling into a Shield Spider nest and wiping them out with fire. After the battle, she meets the famous adventurer Gazi Pathseeker and, horrified by her own capacity for killing, resolves to stick to being an innkeeper.
After receiving a strong healing potion and having the numbing magic on her leg dispelled, Ryoka Griffin's mangled leg is completely healed. With her mobility fully restored, she displays incredible acrobatics and running speed, effortlessly outpacing Relc until he finally gives up the chase and turns back to rejoin his patrol. Meanwhile, the Horns of Hammerad set out in their wagon, traveling down the central slope toward the main road.
Back at The Wandering Inn, Erin Solstice has been waking up screaming and crying every night since Klbkch's death. Determined to face her lingering fears, she decides to purposefully explore the wilderness of the Floodplains of Liscor alone. During her trek, she encounters a strange Krakk tree. When she strikes it, the tree's upper branches instantly explode outward like a shrapnel bomb, leaving a shallow gash on her cheek.
Continuing to navigate the nearby hills, Erin gets lost and accidentally falls directly into a nest of giant, heavily armored Shield Spiders. Despite the danger, she manages to survive the encounter by using fire to wipe out the entire nest.
In the aftermath of the fight, Erin is approached by Gazi Pathseeker, an incredibly famous and powerful half-Gazer adventurer who is exploring northern Izril. Gazi observes the carnage and praises Erin's combat abilities, suggesting that a talent for war is never wasted. However, rather than feeling pride, Erin is horrified. She breaks down as she realizes she has become a murderer, haunted by the screams the spiders made as they died. Rejecting Gazi's perspective on leveling and killing, Erin declares that she has no desire to be a killer and resolves that she is meant to simply be an innkeeper.
With her leg completely healed and the numbing magic dispelled, Ryoka uses her incredible speed to outrun Relc, who eventually turns back.
The Horns of Hammerad pack into their wagon and begin traveling down the slope toward the main road.
The geographical region surrounding Liscor that periodically floods.
aka Floodplains, the Floodplains +1
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
aka Erin, the traveller +64
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
aka Ceria, Springwalker +4
Traumatized by Klbkch's death, Erin leaves The Wandering Inn to face her fears and is injured when she strikes a highly explosive Krakk tree.
After getting lost in the hills, Erin falls into a nest of massive Shield Spiders and manages to survive by destroying them all with fire.
Erin encounters the famous adventurer Gazi Pathseeker, who praises her combat abilities; however, Erin breaks down realizing she is a murderer and decides she only wants to be an innkeeper.
The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
aka the Minotaur, Beriad of the House of Minos +16
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
aka Guardsman Relc, Senior Guardsman Relc +13
A general combat-oriented class.
aka [Warrior], [Warriors] +1
A class for people who operate vehicles like wagons for transport or delivery.
aka [Driver], The driver +2
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A class of city guards.
aka Guard, [Guards] +10
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
aka the inn, Abandoned hilltop inn +27
A massive mountain range that bisects the continent of Izril.
aka The High Passes, the High Passes
A skill that alerts the user to nearby danger or powerful opponents.
aka [Dangersense], [Skill – Dangersense obtained!]
A Skill obtained by Erin, likely as a result of throwing objects during her fight.
aka [Unerring Throw]
A skill that grants a minor increase in physical strength.
aka [Skill – Lesser Strength obtained!], [Lesser Strength]
A spell used to cancel out magical effects.
aka [Dispel Magic]
A magical bag with an interior space larger than its outside dimensions.
aka Bag of Holding, bag of holding
A species of tall, bipedal hyena-like humanoids covered in fur.
aka hyena-people, dog-people +8
A large, competent Silver-rank adventuring party led by Calruz.
aka The Horns, Silver-rank team +6
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
aka the mage, Mister Mage +35
The Human vice-captain of the Horns of Hammerad.
aka the vice-captain, vice-captain of the Horns of Hammerad +10
A species of which Erin Solstice is a member.
aka Humans, smooth skin +4
One of the [Mages] in the Horns of Hammerad.
aka the wispy-haired [Mage], the [Mage] Sostrom +5
A massive, bull-like sapient species.
aka Minotaurs, the Minotaur
A sapient species possessing Elven traits.
aka Half-Elf, half-Elves
Small flies with fat, glowing green abdomens that burst into corrosive liquid when ruptured.
aka acid fly, glowing green flies +7
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
aka crab rock-monster, giant rock crab +20
A highly dangerous, explosive tree found in the wilderness.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
A branch of magic dealing with the dead, considered dangerous and illegal.
aka [Necromancer], [Necromancers] +4
A general class for any individual who practices magic.
aka [Mage], [Mages] +3
“I’ve held a dying friend and known pain. Try and kill me. You can’t eat a broken heart.”
“Murder is the sin of taking lives that matter. We who fight such monsters are exterminators. Killers, perhaps; murderers, no. A murderer should not be suffered.”
“Killing? That’s a terrible thing to be good at. No.”
“A talent for war is never wasted. What a shame you don’t see it that way.”
“It’s strange. Up until this point, I never realized I was a murderer.”
“I killed them all. And they—they scream when they die.”
“You guys all say the same thing. It’s always about leveling with you. That’s not what I meant. I—I’m a killer. But I don’t want to be. And I don’t want to be a warrior, either.”
“Come on. I’ll bury you deep.”
“I don’t want to be a killer. So I guess I’m stuck as an innkeeper.”
+154 more quotes →“Not at all. But I have met many Humans. Many Humans and many races, but never one as curious as you. Many bolder or grander or more dangerous—but never one so oddly as this.”