Emending...
Emending...
Chapter 1.56
Erin spars with Toren, knocking his head off and earning the [Power Strike] Skill. The Horns of Hammerad socialize at the inn, where Olesm introduces himself and the adventurers discuss their high-tier gear and past exploits.
Determined to improve her self-defense, Erin Solstice engages in a sparring session with her skeleton companion, Toren. The practice culminates in Erin successfully knocking Toren's head clean off his shoulders. This decisive blow rewards her with a level up and the new offensive combat Skill, [Power Strike].
Inside The Wandering Inn, the Horns of Hammerad spend their time socializing and sharing stories. The adventurers discuss their high-quality equipment and past encounters with formidable foes, such as a Stone Golem and an Undead Lich. Cervial proudly displays his Dwarfsteel Crossbow, a highly advanced, custom-made weapon forged in Deríthal-Vel, sparking conversations about the broader world, including the Five Families and the Walled Cities. During these discussions, Olesm formally introduces himself to the adventurers, revealing his Class as a [Tactician] and his current level.
Erin also contributes to the tactical discussions by sharing her own survival methods, explaining how she used a toxic Seed core to scare off a giant Rock Crab. Meanwhile, Toren continues to be a nuisance around the inn until Calruz loses patience and physically throws the skeleton away. The chapter highlights the growing camaraderie between the Liscor locals and the visiting adventurers as they bond over tactics, gear, and shared experiences in the inn.
Erin practices her combat skills by sparring with Toren, eventually managing to knock his head off.
As a result of her successful spar against Toren, Erin acquires the offensive combat Skill [Power Strike].
An offensive combat Skill acquired by Erin Solstice.
An organization that records and combats monstrous threats.
aka Guild, Adventurer's Guilds +3
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
aka Ceria, Springwalker +7
Olesm formally introduces himself to the Horns of Hammerad, revealing his level and his Class as a [Tactician].
Cervial shows off his Dwarfsteel Crossbow, leading to a discussion about high-tier dwarven weaponry and the Five Families.
Erin explains how she previously used a toxic Seed core to scare off a massive Rock Crab.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
aka the inn, Abandoned hilltop inn +27
A Human whose past racist remarks are remembered by Erin.
aka Archer Captain, the archer-captain +3
One of the [Mages] in the Horns of Hammerad.
aka the wispy-haired [Mage], the [Mage] Sostrom +5
The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.
aka Yvlon, Captain of the Silver Spears +4
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
aka The Olesm, the Drake +6
A receptionist at the Liscor Adventurer's Guild.
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
aka crab rock-monster, giant rock crab +20
Jars filled with harvested Acid Fly juice used as makeshift grenades.
aka jar of Acid Fly juice, glass jar +1
A highly advanced, custom-made dwarven weapon owned by Cervial.
aka massive crossbow
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
aka City of Liscor, the city +8
The ruling human factions of the northern continent.
aka Five Families of Izril
A powerful noble family in Izril.
aka The Reinharts
A massive, bull-like sapient species.
aka Minotaurs, the Minotaur
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
aka lizards, giant lizards +3
A sapient species possessing Elven traits.
aka Half-Elf, half-Elves
A receptionist is a class responsible for greeting visitors and providing information, exemplified by Selys at the Adventurer's Guild.
aka The female receptionist, The receptionist +3
A governing body in Liscor that is concerned with diplomatic relationships, such as the one with Wistram Academy.
aka The Council, Council +1
A class that grants its user Skills related to strategy, giving them a significant advantage in games like chess.
aka [Tactician], [Tacticians] +1
“My what? I don’t have any magic. I mean, I can’t use magic.”
“There is no need to waste any more time with useless chattering and polishing weapons. Tomorrow, we fight. Tell the others I will be ready when the time comes.”
“I believe you, but my [Dangersense] hasn’t gone off.”
“If you can injure me, I will hang up my axe and cease living as a warrior this instant.”
“I know a Human who fights with her fists. She is…skilled. But wild. And she does not understand. She fights with cunning and grace, but she only fights at her limit. She does not think she can go further. Thus—she never will.”
“I will teach you. If you are to protect her, you must fight better. Come. Strike at me.”
“I am not one for speeches. But tomorrow we go into new ruins, and we may find treasure beyond our dreams there or the greatest of enemies. Regardless, we go together. The Horns of Hammerad shall return triumphant.”
“The—oh, yeah. I know. But it’s the north’s Five Families. They don’t have any power here. You’re lucky I recognized it—I don’t even think I could name all five.”
“But I still think you might be willing to take me. I have valuable skills I could contribute, and I—I’d like to improve myself.”
+251 more quotes →“Just the outer part! I know how to pick ones where the core isn’t broken! Honest! You’re not dead, so I’m right.”