Bookworming...
32 entities connected through 78 interactions
Located in
The Dragon resides within the massive cave.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A species of which Erin Solstice is a member.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
A fantasy role-playing game from Erin's world that she uses as a reference point to understand her new reality.
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
A classification or lineage associated with Drakes who possess dragon-like characteristics.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
The local municipal law enforcement tasked with keeping order in cities.
A feared figure or title noted by the Dragon as lethally competent.
A class thematically tied to luck and chance, possibly influencing outcomes in unpredictable ways.
A malevolent species referenced as unsubtle by the Dragon.
Magical beings said to ‘smell of magic,’ referenced by the Dragon.
World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
A minor aristocratic family operating out of the north.
The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A local Goblin tribe with a chieftain and small warrior contingent operating around the inn.
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
A newly discovered ancient dungeon near Liscor.
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
A type of flying reptilian creature, some of which can breathe fire.
A powerful magical entity whom Ryoka harbors deep resentment toward.
A classic fantasy species that Ryoka expected to see but has not encountered.
The Human vice-captain of the Horns of Hammerad.