Inkdiving...
50 entities connected through 155 interactions
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A Level 34 human [Merchant] with a noble background and formidable swordsmanship skills.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A portly Drake merchant leading a caravan through the South.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A Level 22 Drake [Trader] known for forcing customers to buy multiple items.
A Street Runner who acts as one of Persua's sidekicks.
An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
A large geographical region, possibly a continent.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A character (or possibly a profession) named Hawk holds the role of a Courier, which is associated with wealth.
A rival runner whom Ryoka suspects holds a grudge.
A location from which high-quality healing potions are shipped.
Carnivorous plant life that populates the Bloodfields.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
Lady Magnolia Reinhart's stern, spectacle-wearing Head Maid.
A city to the north of Liscor that is a common destination for Humans.
A powerful magical entity whom Ryoka harbors deep resentment toward.
A high-level Gnoll [Warrior] leading a group of Silverfangs toward Liscor.
A species of tall, bipedal hyena-like humanoids covered in fur.
A guild in Liscor, likely for couriers or messengers.
A City Runner and crony of Persua.
A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
A region or continent known as the home of the infamous Necromancer, Az'kerash.
Massive historical wars where millions of Goblins united to wage apocalyptic campaigns across continents.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
The military force of the city of Liscor.
The local municipal law enforcement tasked with keeping order in cities.
The geographical region surrounding Liscor that periodically floods.
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A species of which Erin Solstice is a member.
A Human merchant running goods from the north through Liscor to the Drake cities; introduces himself to Erin as Merchant Goeln.
A major city that serves as the permanent residence of Magnolia Reinhart.
A Drake settlement that imports ore.
A notorious Necromancer referenced as a potential threat by the Dragon.
A powerful defensive magical wand given to Ryoka.
An independent city-state located near the High Passes.
A Drake [Courier] in Liscor who is the subject of gossip due to his relationship troubles.
A region far to the south of Liscor, stated to be the homeland of the Silverfang Tribe of Gnolls.
One of the Walled Cities located to the east of Liscor.
A major coalition or classification of powerful cities.
Towering, predatory pale trees that sense movement and impale prey from beneath the ground.
A System class for those who buy and sell goods.
An organization that records and combats monstrous threats.