11 entities connected through 35 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A notorious Necromancer referenced as a potential threat by the Dragon.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A general class for any individual who practices magic.
A region or continent known as the home of the infamous Necromancer, Az'kerash.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
The historical figure credited with defeating the necromancer Az'kerash.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.