Storystudying...
Storystudying...
48 entities connected through 83 interactions
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
Connected through
A large geographical region, possibly a continent.
Connected through
A notorious Necromancer referenced as a potential threat by the Dragon.
Connected through
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
Connected through
A famed academy of magic where Pisces studies.
Connected through
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
Connected through
A distant or newer landmass in the world.
Connected through
A distant location mentioned by Klbkch, possibly analogous to a place of damnation or simply a very remote land.
Connected through
A continent mentioned by Relc as a place where Lizardfolk live.
Connected through
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
Connected through
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
Connected through
A branch of magic dealing with the dead, considered dangerous and illegal.
Connected through
An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
Connected through
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
Connected through
Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
Connected through
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
Connected through
The Human vice-captain of the Horns of Hammerad.
Connected through
A specific nation or kingdom in the world.
Connected through
A distant country whose inhabitants possess features similar to Earth's Asian populations.
Connected through
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
Connected through
A scarred warrior member of the Horns of Hammerad.
Connected through
A combat-oriented class focused on fighting for pay.
Connected through
A member of the City Guard who was apparently traumatized by Relc's reckless dagger-flipping on the day he signed up.
Connected through
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
Connected through
A specific group or type of Antinium to which Klbkch belongs.
Connected through
A fallen Terandrian nation destroyed by Az'kerash.
Connected through
An unnamed Antinium Worker who escorts Pawn.
Connected through
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
Connected through
A famous Drake hero responsible for the defeat of the Necromancer.
Connected through
A species of which Erin Solstice is a member.
Connected through
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
Connected through
A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
Connected through
A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
Connected through
A famously deadly geographical region south of Liscor heavily saturated by past warfare.
Connected through
Massive historical wars where millions of Goblins united to wage apocalyptic campaigns across continents.
Connected through
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
Connected through
A high-ranking magic class capable of immense feats.
Connected through
A Human merchant running goods from the north through Liscor to the Drake cities; introduces himself to Erin as Merchant Goeln.
Connected through
A powerful magical entity whom Ryoka harbors deep resentment toward.
Connected through
One of the influential northern Human families who originally settled the continent.
Connected through
One of the Five Families of Izril, currently led by Magnolia Reinhart.
Connected through
One of the Five Families of northern Humans, known as some of the first settlers of the continent.
Connected through
A powerful noble family in Izril.
Connected through
The ruling human factions of the northern continent.
Connected through