Narramapping...
Narramapping...
18 entities connected through 28 interactions
Friend of
Ceria thinks of Gerial and the others as her friends and family when they die.
Member of
Mentor of
Owns
Teacher of
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
The Human vice-captain of the Horns of Hammerad.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A large, competent Silver-rank adventuring party led by Calruz.
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The magical energy resource of the world.
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The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
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An independent city-state located near the High Passes.
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A city to the north of Liscor that is a common destination for Humans.
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A spell used to create a glowing crystal for illumination.
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A complex Tier 2 spell used to cast widespread light.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
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A skill that alerts the user to nearby danger or powerful opponents.
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Highly lethal, advanced zombies that possess supernatural physical attributes.
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