Arcarchiving...
Arcarchiving...
32 entities connected through 97 interactions
A tribe of Goblins living in a hidden cave near The Wandering Inn.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
Connected through
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
Connected through
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
Connected through
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
Connected through
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
Connected through
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
Connected through
A type of monster found in the region around Liscor whose presence increases the danger and cost of deliveries.
Connected through
A young guard at the gates of Celum who attempts to handle a Goblin threat report.
Connected through
The local municipal law enforcement tasked with keeping order in cities.
Connected through
The geographical region surrounding Liscor that periodically floods.
Connected through
A form of communal magic used by species lacking innate true magic potential.
Connected through
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
Connected through
A type of dangerous monster living in the plains.
Connected through
Massive, stone-skinned monsters native to the High Passes that hunt anything entering their territory.
Connected through
A type of beast known for being exceptionally aggressive and uncouth.
Connected through
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
Connected through
World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
Connected through
A large, pterodactyl-like flying creature with green, camouflaged scales.
Connected through
An organization that records and combats monstrous threats.
Connected through
A specific group or type of Antinium to which Klbkch belongs.
Connected through