Scenestitching...
8 entities connected through 9 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
An aggressive and prejudiced Gnoll adventurer who confronts and expels Erin from the Adventurer's Guild.
A class focused on running inns, hospitality, and tending to guests and establishments.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
A sweet, blue-colored fruit that grows on trees near the inn, serving as a primary food source for Erin and the Goblins.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A raw, rich-tasting Gnoll meat dish.