12 entities connected through 44 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
The geographical region surrounding Liscor that periodically floods.
A class focused on running inns, hospitality, and tending to guests and establishments.
A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
A skill that allows the user to create basic items.
A martial civic class for members of the city’s guard, denoting training and authority to patrol and enforce law.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
A species of tall, bipedal hyena-like humanoids covered in fur.