Chapters

14 of 64 chapters added

64
Total Chapters
14
Added
50
Pending
75.7K
Words
1
4.4K words

A young woman named Erin Solstice is mysteriously transported to a new world, where she is chased by monsters before finding refuge in an abandoned inn. After cleaning the dusty common room and falling asleep, she awakens to discover she has been granted the [Innkeeper] class and basic skills by a strange system.

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Driven by hunger, Erin Solstice ventures out of the inn, survives an attack by a Rock Crab, and finds mysterious fruit. Meanwhile, the Dragon whose lair she appeared in flees in terror, eventually concluding her arrival was a random accident.

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Driven by hunger, Erin Solstice discovers an orchard of edible fruit but is quickly chased back to The Wandering Inn by a group of Goblins. She is forced to defend herself and the inn, killing all seven attackers and leveling up as an [Innkeeper] before collapsing from her injuries.

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Desperate for food and water, Erin Solstice cleans the inn and discovers a new skill. After finding a stream, she is attacked by a large fish, which she manages to kill, but then severely injures her hand while trying to prepare it.

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Erin Solstice discovers a magically preserved pantry but accidentally breaks the spell, causing the food to rot. She then realizes Mr. Skeleton is missing and is ambushed by a Goblin, which she manages to defeat, all while being watched by other unseen figures.

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Erin Solstice begins cleaning the abandoned inn, dealing with dangerous local wildlife and succeeding in starting a fire. She flips the inn's sign to 'Open', which attracts the attention of city guards, and the chapter ends with the arrival of a giant, talking insect.

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Two guardsmen, a Drake named Relc and an Antinium named Klbkch, investigate smoke coming from The Wandering Inn and meet its new occupant, Erin Solstice. After a tense introduction, Klbkch heals Erin's dangerously infected hand with a potion. Later that night, Erin levels up her [Innkeeper] class and gains a new skill.

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Erin Solstice survives a bout of food poisoning after observing a band of Goblins who can seemingly detect which blue fruits are safe to eat. Later that night, a terrifying skeletal monstrosity arrives and attempts to break into The Wandering Inn.

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A young mage named Pisces tries to intimidate Erin Solstice into giving him food using an illusion, but she knocks him unconscious with a frying pan. After a tense negotiation, she feeds him in exchange for payment and learns his name just before he departs. A strange new acquaintance is formed.

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A peculiar man named Pisces seeks shelter at The Wandering Inn during a storm of falling toads. City guards Relc and Klbkch soon arrive and identify Pisces as a wanted criminal, but the mage uses an illusion to escape their custody and flees into the rain.

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Pisces reveals himself to Erin Solstice, only to be ambushed by Relc and Klbkch inside The Wandering Inn. After a destructive magical fight, Erin intervenes to save Pisces from execution by invoking a legal loophole, then promptly kicks him out.

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Running low on food, Erin Solstice travels from her inn to the city of Liscor, shadowed by non-hostile Goblins. Once inside the overwhelming city, she mistakenly enters the Adventurer's Guild. She is immediately confronted and violently thrown out by a hostile Gnoll adventurer.

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Erin Solstice travels to Liscor for supplies, where she is treated with hostility and scammed out of her money by a Drake merchant. On her way back to the inn, she is ambushed by Goblins but is saved by Relc, who kills two of her attackers. The overwhelming day ends with Erin reaching Level 6 and breaking down in tears.

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Relc brings Erin Solstice a gruesome 'gift' of two severed Goblin heads, horrifying her. After burying the bodies and sparing a small Goblin attacker, Erin is hunted by a formidable Goblin Chieftain, forcing her to barricade herself in her inn and prepare for a final stand.

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