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122 entities connected through 907 interactions
Member of
Calruz is identified as belonging to the Beriad.
Calruz is the captain and leader of the Horns of Hammerad.
Calruz formally represents the House of Minos on his physical adornments.
Mentor of
Calruz decides to mentor Erin in combat.
Owns
Calruz owns a bag of holding where he keeps the group's cooking supplies.
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
The Human vice-captain of the Horns of Hammerad.
A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
A large, competent Silver-rank adventuring party led by Calruz.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.
A burly, axe-wielding Silver-rank captain who refuses to enter the Ruins of Albez.
The local municipal law enforcement tasked with keeping order in cities.
A newly discovered ancient dungeon near Liscor.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A Human whose past racist remarks are remembered by Erin.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
An ancient, horrific monster made entirely of stolen skin that paralyzes its prey with pure terror.
A guild in Liscor, likely for couriers or messengers.
A massive, bull-like sapient species.
The ancestral house or homeland associated with the Minotaur warrior Calruz.
A sturdy, friendly Runner who carries massive loads and persistently tries to befriend Ryoka.
A notorious Necromancer referenced as a potential threat by the Dragon.
An organization that records and combats monstrous threats.
Old ruins where adventurers frequently hunt monsters.
An Antinium Prognugator tasked by the Queen with handling surface affairs and hunting down Aberrations.
One of the [Mages] in the Horns of Hammerad.
An undead creature Erin considers a real threat, unlike mundane corpses.
An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
A species of which Erin Solstice is a member.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
A massive mountain range that bisects the continent of Izril.
A Silver-rank [Mage] captain who decides against exploring the Ruins of Albez.
The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
An independent city-state located near the High Passes.
A large geographical region, possibly a continent.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
A member of the City Guard who was apparently traumatized by Relc's reckless dagger-flipping on the day he signed up.
A prestigious house, title, or lineage of honor associated with the Minotaur Calruz.
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
A rival runner whom Ryoka suspects holds a grudge.
A scarred warrior member of the Horns of Hammerad.
A higher rank of Adventuring team.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
A high-level elite classification tier for adventurers.
An ethnicity or nationality that the locals mistake Ryoka for due to her Asian features.
A specific skeletal mage monster that ambushes the Horns of Hammerad in Albez.
Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
A specific group or type of Antinium to which Klbkch belongs.
A medical class requested by the guards to save Klbkch.
A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
An old man hired by the Horns of Hammerad to drive their wagon to Liscor.
A Silver-rank adventurer team captained by Cervial Dermondy.
A Silver-rank adventuring team captained by Yvlon Byres.
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
A Silver-rank team of adventurers led by Gregor.
A general class for any individual who practices magic.
An archer and member of the Horns of Hammerad.
An unnamed Antinium Worker who escorts Pawn.
The leader of the Antinium Hive, to whom Klbkch plans to report his findings about the unique human, Erin Solstice.
A common type of undead skeletal mage.
A famed academy of magic where Pisces studies.
A governing body in Liscor that is concerned with diplomatic relationships, such as the one with Wistram Academy.
A professional guild of assassins hired for protection and lethal operations.
A city to the north of Liscor that is a common destination for Humans.
The scarred captain of the Swordlock Dogs who correctly identifies the Eater Goats Ryoka encountered.
An adventuring Captain who backed out of the ruins expedition at the last moment.
Giant, physically imposing combat variants of the Antinium.
An older Drake Guildmistress in Liscor.
Undead creatures referenced as prior threats near the inn.
A class specializing in speed and traversing distances.
A sapient species possessing Elven traits.
A specialized school of magic taught at Wistram Academy.
Lady Magnolia Reinhart's stern, spectacle-wearing Head Maid.
A custom-made, highly decorative badge given to Klbkch by the Watch.
A Watch guardsman who escorts Erin to the barracks.
A location from which high-quality healing potions are shipped.
An expensive, magically enchanted set of dark blue robes purchased by Ceria Springwalker.
A class for individuals who work with magical or exotic materials to create potions and other substances.
A major location in the north that barely survived the last Goblin Crusade.
A highly specialized medical System class focused entirely on skeletal repair.
A distant city renowned for being the home of an incredibly powerful Healer.
An incredibly powerful and exclusive healer located hundreds of miles away in Tenbault.
A large, leathery, winged creature that Erin encountered.
A species whose chieftain was defeated by Erin, earning her a bounty.
A magical bag with an interior space larger than its outside dimensions.
A System class focused on wilderness survival and scouting.
A veteran [Assassin] hired by Lady Magnolia to secretly protect Ryoka Griffin.
A yellow-scaled senior Drake adventurer who complains about the Guild's payout rates.
A powerful magical entity whom Ryoka harbors deep resentment toward.
A powerful magical concoction given to Ryoka to aid her survival against the undead.
A tough Bronze-rank adventurer who fights Ryoka on Persua's behalf.
An experienced adventurer whose entire team was killed and reanimated as zombies in the Ruins of Albez.
A magical potion that can heal injuries and cure ailments like poison.
A Prince of the House of Minos.
A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
The ruling King of the House of Minos.
A magical class specializing in illusion spells, often used for intimidation and deception.
A branch of magic dealing with the dead, considered dangerous and illegal.
A devastating offensive combat skill.
A specialized hand-to-hand combat class.
An unsophisticated melee combat class.
A minor aristocratic family operating out of the north.
A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
A complex Tier 2 spell used to cast widespread light.
A common offensive magical spell that creates projectiles of fire.
A member of the Flawless Flights who is eaten alive by an undead monster during the ambush.
A System skill that drastically increases the movement speed of the user and their allies to escape danger.
An audio-enhancing utility spell.
A skill that alerts the user to nearby danger or powerful opponents.
A general combat-oriented class.
A Drake Watch Sergeant whose hesitation and subsequent magical paralysis allowed the undead to enter Liscor.
Massive, intelligent undead abominations that command hordes of lesser dead and possess terrifying physical and magical traits.
An archer is a class defined by specialized equipment for ranged combat, as seen with a tall, furry individual in Liscor.
A class of city guards.
A caste of Antinium focused on labor.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
A guild controlling commerce, caravans, and heavy freight.
A class for people who operate vehicles like wagons for transport or delivery.
An all-mage silver-rank adventuring company led by Menes.