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Chapterhopping...
117 entities connected through 555 interactions
Friend of
Ceria thinks of Gerial and the others as her friends and family when they die.
Member of
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
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The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
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A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A large, competent Silver-rank adventuring party led by Calruz.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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A newly discovered ancient dungeon near Liscor.
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An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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A Human merchant running goods from the north through Liscor to the Drake cities; introduces himself to Erin as Merchant Goeln.
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An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
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A notorious Necromancer referenced as a potential threat by the Dragon.
A guild in Liscor, likely for couriers or messengers.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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An organization that records and combats monstrous threats.
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A Human whose past racist remarks are remembered by Erin.
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A burly, axe-wielding Silver-rank captain who refuses to enter the Ruins of Albez.
Old ruins where adventurers frequently hunt monsters.
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One of the [Mages] in the Horns of Hammerad.
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A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
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Jars filled with harvested Acid Fly juice used as makeshift grenades.
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A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
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A large geographical region, possibly a continent.
A highly advanced, custom-made dwarven weapon owned by Cervial.
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An ancient, horrific monster made entirely of stolen skin that paralyzes its prey with pure terror.
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A specific skeletal mage monster that ambushes the Horns of Hammerad in Albez.
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A sapient species possessing Elven traits.
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An archer and member of the Horns of Hammerad.
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The ruling human factions of the northern continent.
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A common type of undead skeletal mage.
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An independent city-state located near the High Passes.
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A species of which Erin Solstice is a member.
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A technological smartphone device brought from Earth.
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A guild hall in Liscor where adventurers gather, accept quests, and turn in bounties.
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A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
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A complex Tier 2 spell used to cast widespread light.
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An undead creature Erin considers a real threat, unlike mundane corpses.
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An ethnicity or nationality that the locals mistake Ryoka for due to her Asian features.
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The subterranean home of Klbkch and the other Antinium located beneath the city of Liscor.
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A scarred warrior member of the Horns of Hammerad.
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The ancestral house or homeland associated with the Minotaur warrior Calruz.
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A tribe of Goblins living in a hidden cave near The Wandering Inn.
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A medical class requested by the guards to save Klbkch.
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A region or continent known as the home of the infamous Necromancer, Az'kerash.
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A general class for any individual who practices magic.
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An inn located in the city of Celum.
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A city to the north of Liscor that is a common destination for Humans.
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A Silver-rank adventurer team captained by Cervial Dermondy.
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A Silver-rank adventuring team captained by Yvlon Byres.
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A common offensive magical spell that creates projectiles of fire.
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A continent mentioned by Relc as a place where Lizardfolk live.
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A high-priority courier request dispatched during a crisis.
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A specific group or type of Antinium to which Klbkch belongs.
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An expensive, magically enchanted set of dark blue robes purchased by Ceria Springwalker.
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A class held by outlaws who rob travelers on the roads.
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A sturdy, friendly Runner who carries massive loads and persistently tries to befriend Ryoka.
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Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
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A famous Drake hero responsible for the defeat of the Necromancer.
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The historical figure credited with defeating the necromancer Az'kerash.
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A large city thirty miles from Remendia with good inns and its own Runner's Guild.
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A distant city renowned for being the home of an incredibly powerful Healer.
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An incredibly powerful and exclusive healer located hundreds of miles away in Tenbault.
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A magical bag with an interior space larger than its outside dimensions.
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A governing body in Liscor that is concerned with diplomatic relationships, such as the one with Wistram Academy.
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A powerful magical entity whom Ryoka harbors deep resentment toward.
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A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
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A famed academy of magic where Pisces studies.
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A type of dangerous monster living in the plains.
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The hidden cave that serves as the home for the local Goblin tribe near Erin's inn.
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Massive, stone-skinned monsters native to the High Passes that hunt anything entering their territory.
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A type of beast known for being exceptionally aggressive and uncouth.
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An Antinium Prognugator tasked by the Queen with handling surface affairs and hunting down Aberrations.
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An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
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A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
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A species of tall, bipedal hyena-like humanoids covered in fur.
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A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
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A branch of magic dealing with the dead, considered dangerous and illegal.
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A rare hybrid species possessing multiple magical eyes.
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A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
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A legendary figure and one of 'The Seven', known to command immensely powerful vassals.
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An incredibly famous group of adventurers.
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A lethal System class specialized in stealth and killing.
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A System class focused on destruction and disruption.
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A skill that alerts the user to nearby danger or powerful opponents.
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A toxic pod harvested from unusual trees, used by Erin to scare off a giant monster.
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The local municipal law enforcement tasked with keeping order in cities.
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One of the influential northern Human families who originally settled the continent.
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One of the Five Families of Izril, currently led by Magnolia Reinhart.
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One of the Five Families of northern Humans, known as some of the first settlers of the continent.
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A powerful noble family in Izril.
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A dwarven location famous for its expert weapon forges.
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A classic fantasy species that Ryoka expected to see but has not encountered.
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A person known to the Horns of Hammerad for owning or dealing in high-quality crossbows.
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A Silver-rank [Mage] captain who decides against exploring the Ruins of Albez.
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An adventuring Captain who backed out of the ruins expedition at the last moment.
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A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
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A Silver-rank team of adventurers led by Gregor.
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An all-mage silver-rank adventuring company led by Menes.
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A massive, bull-like sapient species.
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A class specializing in speed and traversing distances.
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Massive, intelligent undead abominations that command hordes of lesser dead and possess terrifying physical and magical traits.
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