Codexing...
18 entities connected through 88 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
A species of which Erin Solstice is a member.
A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A male Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
A female Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
A big, yellow-scaled Drake guard stationed at the eastern gate of Liscor.
A leadership class common among Goblin tribes, granting authority and advanced capabilities.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
An aggressive and prejudiced Gnoll adventurer who confronts and expels Erin from the Adventurer's Guild.
The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
A type of flying reptilian creature, some of which can breathe fire.
A foundational Skill that enhances a user’s ability to clean surfaces and spaces efficiently.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.