Loredecoring...
Loredecoring...
31 entities connected through 146 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
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A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A species of which Erin Solstice is a member.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
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An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
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A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
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A small female Goblin who shadows the warriors and observes Erin, apparently driven by personal motives.
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A male Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
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A female Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
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A foundational Skill that enhances a user’s ability to clean surfaces and spaces efficiently.
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The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
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A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
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A type of flying reptilian creature, some of which can breathe fire.
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A gruff, yellow-scaled Drake guarding the eastern gate of Liscor who shows disdain for Humans.
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A hostile and belligerent Gnoll adventurer who confronts Erin in the Adventurer's Guild and forces her to leave.
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A leadership class common among Goblin tribes, granting authority and advanced capabilities.
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A Skill obtained by Erin after winning a violent struggle inside her inn.
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A Skill obtained by Erin, likely as a result of throwing objects during her fight.
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A class focused on running inns, hospitality, and tending to guests and establishments.
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The state on Earth where Erin is from.
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A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
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A species of tall, bipedal hyena-like humanoids covered in fur.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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Three tarnished silver coins that the Goblins offer to Erin as payment for their meal.
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A type of monster found in the region around Liscor whose presence increases the danger and cost of deliveries.
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