Goblin's Connections
21 entities connected through 81 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
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A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A young Human woman who finds herself lost and alone in an unfamiliar city populated by non-human species. She is struggling with anxiety and the feeling of being an outsider.
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A mystical or magical practitioner role often sought by tribes for guidance and power.
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World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
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Undead creatures referenced as prior threats near the inn.
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Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.
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A foundational Skill that enhances a user’s ability to clean surfaces and spaces efficiently.
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A skill that allows the user to detect poison.
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A large, leathery, winged creature that Erin encountered.
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A type of flying reptilian creature, some of which can breathe fire.
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A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
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The skeletal remains of a person that Erin discovered in an upstairs bedroom of the inn.
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A grumpy Drake guard stationed at the eastern gate of Liscor.
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An aggressive and prejudiced Gnoll adventurer who confronts and expels Erin from the Adventurer's Guild.
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