Plotgliding...
Plotgliding...
25 entities connected through 38 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
Connected through
An anti-social, barefoot runner from Earth who works as a messenger in Izril.
Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
Connected through
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
Connected through
An independent city-state located near the High Passes.
Connected through
A species whose chieftain was defeated by Erin, earning her a bounty.
Connected through
A small female Goblin who shadows the warriors and observes Erin, apparently driven by personal motives.
Connected through
A small, child-like Goblin who attacks Erin out of grief and is spared by her.
Connected through
The unusually large and aggressive leader of a mob of forty Goblins that attacks Erin's inn.
Connected through
One of the Goblins from the mob who lands the first stab wound on Erin during the brawl.
Connected through
A young guard at the gates of Celum who attempts to handle a Goblin threat report.
Connected through
A cold, deep, and fast-flowing stream located near The Wandering Inn.
Connected through
An Earth video game involving survival and crafting mechanics.
Connected through
A historically famous chess match that Erin recites entirely from memory.
Connected through
A hypothetical creature Erin suspects might inhabit the grassy areas she traverses.
Connected through
An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
Connected through
An older Goblin with the [Gatherer] class who identifies toxic food.
Connected through
A lightweight but durable basket woven from grass by Erin.
Connected through
A skill that allows the user to detect poison.
Connected through
A powerful and savage Goblin warrior who breaks into The Wandering Inn and attacks Erin, serving as the chapter's primary antagonist.
Connected through
A large city thirty miles from Remendia with good inns and its own Runner's Guild.
Connected through
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
Connected through
A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
Connected through
Massive historical wars where millions of Goblins united to wage apocalyptic campaigns across continents.
Connected through
A major location in the north that barely survived the last Goblin Crusade.
Connected through