Scenestitching...
Scenestitching...
26 entities connected through 59 interactions
A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A species of which Erin Solstice is a member.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
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A powerful but 'clumsy' mage who Pisces believes is responsible for the intense rainstorm.
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A location from which high-quality healing potions are shipped.
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A type of flying reptilian creature, some of which can breathe fire.
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A species of tall, bipedal hyena-like humanoids covered in fur.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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A sapient species mentioned by Klbkch as being typical of the world in their lack of sympathy for Goblins.
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Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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A dangerous type of spider creature that lives in nests.
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A location or origin point for high-quality steel, used as a benchmark for comparison with other materials.
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A class held by merchants who run stalls or stores.
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Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.
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Snake-like sentient beings associated with jungles and water regions (mentioned as part of Lizardfolk-associated regions).
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A continent mentioned by Relc as a place where Lizardfolk live.
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A painted wooden token used by the Runner's Guild to confirm that a delivery has been successfully completed.
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A guild in Liscor, likely for couriers or messengers.
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