Emending...
Emending...
42 entities connected through 131 interactions
Enemy of
Erin killed the Chieftain, making her an insurmountable threat to the remaining goblins.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.as
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A tribe of Goblins living in a hidden cave near The Wandering Inn.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
A friendly and helpful Drake who works as a receptionist at the Adventurer's Guild in Liscor.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A tall female Gnoll shopkeeper in the market who runs the stall 'Krshia's Silverfang Goods'. She is direct and attempts to get Erin to shop at her stall.
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A guardsman referenced by a rookie as likely getting punishment duty for breaking windows.
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The local municipal law enforcement tasked with keeping order in cities.
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A high-level Gnoll [Warrior] leading a group of Silverfangs toward Liscor.
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A species whose chieftain was defeated by Erin, earning her a bounty.
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An incredibly famous and powerful half-Gazer adventurer exploring northern Izril.
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A historical leader of the Goblins who commanded massive armies during the Goblin Crusades.
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A male and female Goblin who 'made' the littlest Goblin, acting as her parents or creators. They bully her but also provide for her. They instigated the stone-throwing attack on Erin to steal her food and were subsequently hunted down and killed by Relc.
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A local Goblin tribe with a chieftain and small warrior contingent operating around the inn.
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A Level 34 human [Merchant] with a noble background and formidable swordsmanship skills.
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The Chieftain of the Silverfang tribe.
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A Skill obtained by Erin after winning a violent struggle inside her inn.
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A Skill obtained by Erin, likely as a result of throwing objects during her fight.
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An apex leadership class attained by highly advanced Goblins.
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A legendary figure and one of 'The Seven', known to command immensely powerful vassals.
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An organization that records and combats monstrous threats.
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A young guard at the gates of Celum who attempts to handle a Goblin threat report.
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A class for merchants and those involved in commerce.
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A higher rank of Adventuring team.
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A famously deadly geographical region south of Liscor heavily saturated by past warfare.
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Massive historical wars where millions of Goblins united to wage apocalyptic campaigns across continents.
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An anti-social, barefoot runner from Earth who works as a messenger in Izril.
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The Shaman of the Gaarh Marsh tribe.
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The Chieftain of the Plain's Eye tribe.
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The hidden cave that serves as the home for the local Goblin tribe near Erin's inn.
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