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13 entities connected through 20 interactions
Employee of
Olesm works for the Council in Liscor.
Family of
Lism is Olesm's uncle.
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
A class that grants its user Skills related to strategy, giving them a significant advantage in games like chess.
A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
A small, child-like Goblin who attacks Erin out of grief and is spared by her.
An Antinium Worker who exhibits Aberration-like behavior by creating rhythmic noises, but remains peaceful.
An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
A famous, high-status individual credited with inventing or standardizing the rules for the version of chess played in Liscor.
A magical communication ability for sending short messages across distance.
A large, competent Silver-rank adventuring party led by Calruz.
A System skill that drastically increases the movement speed of the user and their allies to escape danger.
A powerful [Tactician] skill that supercharges the combat capabilities of allied forces.
The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.