Quilling...
Quilling...
88 entities connected through 150 interactions
Employed by
Ryoka refers to Teriarch as her employer after he assigns her a delivery task.
Enemy of
Friend of
Garia physically defends and intercedes for Ryoka as her friend.
Located in
Mentored by
Owns
Rival of
Student of
An independent city-state located near the High Passes.
A wealthy and cheerful Human noblewoman known for her eccentric taste in the color pink.
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An [Elementalist] from the Mage's Guild who assists in freezing Ryoka's ice cream.
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A rival runner whom Ryoka suspects holds a grudge.
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A half-Elf mage belonging to the Horns of Hammerad who offers Ryoka a taboo alternative for her leg.
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A large, competent Silver-rank adventuring party led by Calruz.
A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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A City Runner and crony of Persua.
Lady Magnolia Reinhart's stern, spectacle-wearing Head Maid.
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A Street Runner who acts as one of Persua's sidekicks.
A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A guild in Liscor, likely for couriers or messengers.
Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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A veteran [Assassin] hired by Lady Magnolia to secretly protect Ryoka Griffin.
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A city to the north of Liscor that is a common destination for Humans.
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The Minotaur captain of the Horns of Hammerad, who wields a massive battleaxe.
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A sturdy, friendly Runner who carries massive loads and persistently tries to befriend Ryoka.
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A species whose chieftain was defeated by Erin, earning her a bounty.
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A large city thirty miles from Remendia with good inns and its own Runner's Guild.
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One of the [Mages] in the Horns of Hammerad.
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A massive mountain range that bisects the continent of Izril.
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A famously deadly geographical region south of Liscor heavily saturated by past warfare.
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A highly expensive and delicious wine distilled from poison.
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A region or continent known as the home of the infamous Necromancer, Az'kerash.
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A continent mentioned by Relc as a place where Lizardfolk live.
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A distant location mentioned by Klbkch, possibly analogous to a place of damnation or simply a very remote land.
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A distant or newer landmass in the world.
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Erin Solstice's home world, which has different cultures, technologies, and games than the world she is currently in.
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A class for people who operate vehicles like wagons for transport or delivery.
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Tokens handed over upon successful delivery to guarantee a Runner's payment.
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A large beast of burden used for hauling carts.
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A major city on Earth, considered by Ryoka to be the greatest in the world.
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A city featuring a well-known Runner's Guild branch where Ryoka and Garia operate.
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A popular, passive-aggressive senior Runner who attempts to dictate which jobs newcomers can take.
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A patient and relentlessly friendly human worker at the Remendia Runner's Guild who processes Ryoka's jobs.
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Old ruins where adventurers frequently hunt monsters.
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A high-priority courier request dispatched during a crisis.
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A [Receptionist] at the Runner's Guild who manages Ryoka's jobs.
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The magical energy resource of the world.
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A young guard at the gates of Celum who attempts to handle a Goblin threat report.
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An incredibly wealthy estate owned by Lady Magnolia in Celum.
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World mechanic where thinking races gain levels and classes. Some classes can be gained suddenly by satisfying class requirements without formal apprenticeship (e.g., gaining Farmer levels by growing many carrots). Some creatures (animals, Dragons) cannot level and instead retain natural might.
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A specialized running class for those who run without footwear.
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Magical abilities granted by the System to enhance a person's physical capabilities or profession.
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A broad profession of individuals who transport goods, letters, and magical items over distances.
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A fair-haired maid serving Magnolia Reinhart at her Celum estate.
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A magical kitchen knife designed to sear meat as it cuts.
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The name given to the current historical era in Innworld.
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A war-torn nation to the northeast where an eternal war has been waged against monsters and demons for five thousand years.
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The ruler of the Minotaur race in the House of Minos.
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An icy arctic shelf considered the end of the world.
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A technological smartphone device brought from Earth.
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A spell capable of fixing physical damage in objects.
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The archer leading the mob of Goblins that ambushed Ryoka in the plains.
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A type of dangerous monster living in the plains.
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A lethal System class specialized in stealth and killing.
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Massive, stone-skinned monsters native to the High Passes that hunt anything entering their territory.
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An incredibly lucrative but inherently dangerous type of delivery request with hidden parameters.
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A highly dangerous toxic reaction to magical substances.
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A massive, opulent cavern hidden in the High Passes that serves as a Dragon's lair.
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A notorious Necromancer referenced as a potential threat by the Dragon.
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A sealed message destined for Perril Chandler.
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A highly magical ring meant for Perril Chandler.
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A powerful defensive magical wand given to Ryoka.
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A powerful magical concoction given to Ryoka to aid her survival against the undead.
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A tough Bronze-rank adventurer who fights Ryoka on Persua's behalf.
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A potent physical enhancement skill.
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A lethal striking martial art from Earth heavily practiced by Ryoka.
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An unarmed combat skill that paralyzes the target.
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The Human vice-captain of the Horns of Hammerad.
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A style of movement from Ryoka's world involving running, vaulting, and leaping across rooftops.
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A system class for senior male household staff.
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A spell used to create a glowing crystal for illumination.
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The aristocratic captain of the Silver Spears who seeks out Ryoka Griffin.
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Mixed Martial Arts, a combat sport from Earth.
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A higher rank of Adventuring team.
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A Human whose past racist remarks are remembered by Erin.
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A skill, likely used via an artifact or scroll, to determine a person's class.
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A vast grassland area surrounding Liscor that poses a natural barrier depending on the season.
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A small, child-like Goblin who attacks Erin out of grief and is spared by her.
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A Goblin scout placed on a hill to watch for threats during a tribal battle.
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A powerful compulsion spell that forces the victim to obey a specific command.
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A mental resistance Skill offered by the System.
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A System class for those who buy and sell goods.
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