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65 entities connected through 759 interactions
A young woman from Earth who stumbles into a fantasy world and takes refuge in an abandoned inn.
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An Antinium Senior Guardsman in the city’s watch; arrives at Erin’s door and greets her.
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A Human mage from Wistram Academy, specialized in Elementalist and Illusionary schools, who admits to necromancy.
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A species of which Erin Solstice is a member.
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A city adjacent to the Floodplains, culturally aligned with Drakes and not friendly to Humans.
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Small inn where Erin is present; currently occupied by her. Noted by the Watch as having been abandoned years ago but Erin is using it; the Drake and Klbkch enter here to investigate.
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Small green humanoids with red eyes and sharp teeth that chased and slashed at Erin.
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A class of city guards.
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A belligerent Drake shopkeeper in the Liscor market who cheats Erin.
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A sapient reptilian species dominant in regions south of Liscor, generally unfriendly to Humans.
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A female Drake and the Watch Captain in charge of the Liscor city guard, and Relc and Klbkch's superior.
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A branch of magic dealing with the dead, considered dangerous and illegal.
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A polite, blue-scaled Drake who is the highest-leveled [Tactician] in Liscor. He is roped into playing a high-stakes chess game against Erin by his uncle, Lism.
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A smug, blue-scaled Drake guardsman who gossips with Relc and seems to enjoy watching him get into an awkward situation with Erin.
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A strategy board game from Erin’s world that she uses to focus and cope with pain.
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A general class for any individual who practices magic.
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A massive, fire-breathing reptilian creature encountered by Erin in a cave, breathing violet flame.
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A male Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
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A female Goblin killed and decapitated by Relc, whose body and head are later given a burial by Erin.
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A different reptilian race often associated with water, some can breathe underwater; culturally distinct from Drakes and related to naga/jungle regions like Baleros.
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A species of large, sentient insectoid people; one arrives at Erin’s door with a companion.
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A high-level defensive skill possessed by Relc, seemingly an upgrade to [Thick Scales]. It makes his scales extremely durable, preventing him from being easily cut. Relc gained it from his [Sergeant] class.
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A class skilled with spears.
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A martial civic class for members of the city’s guard, denoting training and authority to patrol and enforce law.
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Local armed watchmen; Klbkch and Relc are members and present at Erin's table examining her injury.
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A class focused on running inns, hospitality, and tending to guests and establishments.
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A notorious Necromancer referenced as a potential threat by the Dragon.
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A class that grants its user Skills related to strategy, giving them a significant advantage in games like chess.
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A type of flying reptilian creature, some of which can breathe fire.
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The state on Earth where Erin is from.
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A magical potion that can heal injuries and cure ailments like poison.
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A combat class specializing in the use of swords.
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A skill that alerts the user to nearby danger or powerful opponents.
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A movement skill that allows for a short, instantaneous burst of speed.
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A famed academy of magic where Pisces studies.
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A Gnoll guardsman in the barracks who confirms the blue-scaled Drake intentionally let Relc embarrass himself in front of Erin.
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An ambush predator that disguises itself as a boulder and attacks with powerful claws and antennae.
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A high-tier magical ability that relocates a target instantly.
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An organization that deals with magical issues, such as teleportation spells.
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Snake-like sentient beings associated with jungles and water regions (mentioned as part of Lizardfolk-associated regions).
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A continent mentioned by Relc as a place where Lizardfolk live.
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A hypothetical class Relc teases Klbkch about leveling up.
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A class that can be gained by repeated farming actions; anecdote given about someone gaining four Farmer levels by growing many carrots.
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A separate class from Farmer; used in contrast in the carrot anecdote.
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A title or class held by Klbkch, implying great combat prowess.
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A skill that allows the user to create basic items.
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A skill, likely used via an artifact or scroll, to determine a person's class.
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A spell used to determine if a person is lying.
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A region or continent known as the home of the infamous Necromancer, Az'kerash.
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A defensive spell that creates a shimmering, powerful wall of wind.
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The military force of the city of Liscor.
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The historical figure credited with defeating the necromancer Az'kerash.
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A gruff, yellow-scaled Drake guarding the eastern gate of Liscor who shows disdain for Humans.
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The market that Selys told Erin about, where Erin hopes to find supplies.
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A defensive skill that makes a Drake's scales tougher. Relc possessed this skill before upgrading to [Iron Scales].
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A member of the City Guard who was apparently traumatized by Relc's reckless dagger-flipping on the day he signed up.
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The geographical region surrounding Liscor that periodically floods.
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A class held by Relc. It grants the [Iron Scales] skill at a high level.
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A tribe of Goblins living in a hidden cave near The Wandering Inn.
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A basic skill for [Guardsmen] that allows them to sense if a person is guilty.
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A male and female Goblin who 'made' the littlest Goblin, acting as her parents or creators. They bully her but also provide for her. They instigated the stone-throwing attack on Erin to steal her food and were subsequently hunted down and killed by Relc.
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